Even the hugely popular PlayStation sequel Metal Gear Solid was still a moderately sensible game, though even there was enough story and surprising plot twists for all the money. Published for NES and MSX home computers Metal Gear it was still a fairly normal isometric action adventure with sneaking elements, although there were already indications of an acidic story at the time. This is the case today, but before it was different. Hideo Kojiman ambitious games have become known as works with several paired hour-long animations one after the other, and in the meantime then played for a few minutes. Metal Gear Solid game series today has Maine in capital M, and no swamp.