The battle quickly spills into the offices and storefronts as well. Though, only a portion of the map is actually on the field.
Vengeance comes with three central maps: “Rush,” “Detour,” and “Cove.” “Rush” is the most lighthearted of the trio, placing players on a paintball course.
Treyarch has managed to top themselves yet again with “Buried,” the new zombie map, but the multiplayer maps lack the kind of self-scrutiny it takes to be truly brilliant. But Vengeance feels like a particularly zombie-heavy release. The last two content drops, Revolution and Uprising, had judicious mixes of multiplayer maps and zombie missions- Revolution even included the Peacekeeper, a flashy new submachine gun. And Black Ops 2's latest content pack, Vengeance, feels like one of these unfocused releases.
But every so often, it feels like the development team loses focus. CoD titles hit the market with a level of polish that very few developers, even triple-A studios, can pull off. Even if you're not a Call of Duty fanboy, it's hard to deny that Activision's Henry Ford-style production process is nearly flawless.